
If you make a deal with a neighboring city to sell excess power or water, be aware that cutting the connection or providing insufficient quantities (even when the game is paused) will kill the deal. Road and rail connections will also support industrial population needs, as does the space port. Each tile supports an industrial population of 250. While this is technically true (there are no spaces for new seaport buildings), you don't necessarily need to lay more seaport tiles. This usually causes a ticker message warning that the seaport is not developing. When you lay seaport tiles, they often fill up quickly with buildings and piers. EQ can rise to 150, but it may take at least 35 years. Expect to wait at least 20 years with an overabundance of educational buildings (in relation to the population) before the EQ improves to an acceptable level. Only time and sufficient school/college/museum/library capacity will correct this problem. You shouldn't worry too much about these messages at the beginning of a game, because the EQ starts off low. Occasionally, the news ticker will display "Sims fail local spelling bee" and other negative education-related press. There does not appear to be a crime problem near water structures, power plants, or trash disposal facilities. You may need more than one police station, depending on the size of the block. If you have a group of government buildings (like a block of schools and colleges), you should include a police station in the group to reduce crime.
It is not necessary for the road or rail to touch all sides of a zone – a short segment on one side is sufficient.
Trash incinerators, recycling centers, and waste/energy converters all need to have road or rail access to residential, commercial, and industrial zones in the city – subways will not work. The following codes cause a message to appear: BROCCOLI PORNTIPSGUZZARDO BAT SCURK LLAMA EASTER EGG SIM HELP WILL WRIGHT ERTS ELECTRONIC ARTS TICKER MONEY SIMCITY SIMON SAYS HELLO MAYOR SC3K 1234 MAXIS MOREMONEY ADVISOR HINTS Causes Randall to say the text that follows this code. Causes Karen to say the text that follows this code. Causes Gus to say the text that follows this code. Causes Mortimer to say the text that follows this code. Causes a flock of birds to fly over the city. THE BIRDS FORCE MORTIMER TO SAY FORCE GUS TO SAY FORCE KAREN TO SAY FORCE RANDALL TO SAY Gives you a swarm of UFOs when you select Causes all connected petitioners to make deals with you. Changes the description of City Hall to "Miles and Miles of Red Tape". Gives you access to all water plant structures. Gives you access to all power plant structures. Gives you access to all garbage structures. Turns all of your industries into high-tech. GARBAGE IN, GARBAGE OUT POWER TO THE MASSES WATER IN THE DESERT I LOVE RED TAPE Simcity 3000 cheat code code#
I AM WEAK NERDZ ROOL PAY TRIBUTE TO YOUR KING SALT ON SALT OFF STOP FORCING ADVICE TERRAIN ONE UP TERRAIN ONE DOWN TERRAIN TEN UP TERRAIN TEN DOWN CALL COUSIN VINNIE ZYXWVU Note: For this code to work, you must use the "CALL COUSIN VINNIE" code first and decline the cash.
Enter a cheat code in the window and press.
Note: If you open any other window, you will have to repeat the steps above to reactivate this cheat.Ĭheat Codes: To enter a cheat code press to display a cheat window. It also allows you to place as many structures as you want (including duplicate structures). This code makes all of the structures in the game available for free.
Click the close box in the window title bar. SimCity 3000 : Cheats To add all buildings to the Landmarks window and remove the 10 landmark limit: 1.